About Me
I am a programmer and game developer currently attending Worcester Polytechnic Institute pursuing a double major in Computer Science and in Interactive Media & Game Development.
Professional Projects
Fool's Treasure (2019)
Synopsis:
Fool’s Treasure is a surprising and delightful text-based adventure game with a focus on story, choice, and exploration. As you travel to different islands at sea, you work to discover artifacts and collect treasure to become a real adventurer, with some perils along the way.

Fool's Treasure (2019)
Synopsis:
Fool’s Treasure is a surprising and delightful text-based adventure game with a focus on story, choice, and exploration. As you travel to different islands at sea, you work to discover artifacts and collect treasure to become a real adventurer, with some perils along the way.
Details:
Team: Hurricane Rock Studios (group for IMGD-1001 at WPI)
Engine: Twine 2 (Harlowe 3 format)
Published: Free for pc or desktop; playable on itch.io via web browser.
Developer Blog: Hurricane Rock Studios Developer Blog
My contributions:
- Story development
- Gameplay/mechanics design
- Passage layout/flow in Twine
- Inventory & item interaction implementation
- Javascript audio fading & layering utility functions
- Javascript background fading utility functions
- Playtesting
Version 1.0.1
Play In-Browser
Download


Personal/Side Projects
To be updated shortly...
Miscellaneous Tools
Coming soon...
Nomad's Land (December 2019)
Synopsis:
Nomad's Land is a top-down, grid-based board game, where each player controls a group of nomads, who must traverse the board looking for food and water in order to survive in the wilderness.
Details:
Team: David Mahany, Terry Deng, Jaden Smith-Borne, Ali Saeed
Game Type: Board Game with pieces and custom board
Number of Players: 2-4
Age range: 5+
Play time: ~1 hour
Published: Game rules and board are publicly available (see below).
Developer Blog: Nomad's Land Developer Blog
All members contributed equally, sharing the same roles:
- Mechanics design
- Board design
- Rule writing & clarity
- Testing
Review Quotes:
"Having a large mixture of different spaces within the game kept each turn from feeling stale or repetitive." —Dan
"It has both a unique theme and mechanics and I think the creators implemented the pieces they chose creatively. You can tell they put a lot of time and effort into it, especially on the board itself." —Clarissa
"First, the theme of the game is great which is about wanderers surviving in extreme environment. This reminds me of the moment of playing Minecraft when I was a kid." —Yanbo
Version 1.0
Download Rules (pdf)
Download Board (pdf) (xlsx)


